Hello World (#1)
Hello, world! Welcome to the first issue of This Week in Godot, Godot is a popular Free and Open Source game development engine and toolset. And this is a weekly overview of what happened the past week in the Godot engine and its community right in your email. I'll try to cover the most relevant news, releases, games, tools, and anything else relevant. Please, if you have any recommendations or, any idea you can send me an email to albizures@vk.com or, even better, you can open a PR in GitHub.
Official
Tutorials
- How To Make A Multiplayer Game
- Godot UI Tutorial - How to Create a Login Screen
- 3D Snake Game in Godot
Game Releases and Demos
- Ninja Yeti Maker
- Bodge Dall for SA Game Jam 2020 (48 hours)
- Sword Slinger Demo
- Deep Sleep for VimJam (7 days)
- XOL, an isometric physics platformer is out on Steam
- DRAZIW EHT
- Silk Roads: Caravan Kings, available on Steam
DevLog
- Testing our multiplayer FPS game (Godot 3) (source available here)
- Quick test using my phone's accelerometer to control the gravity vector (source available here)
- I Created My Own Lighting System | Devlog #8
- [WIP] The circle of Kerzoven
- Minecraft block Placement System in Godot + Pixel Art! - Biofarm Devlog #2
✋ Before you go
Hey, José here, the maintainer of this newsletter, I hope you enjoy this issue, and if you find it helpful, please consider buying me a coffee and support my work