This Week in Godot #11
Hello everyone, welcome to the #11 issue of This Week in Godot, Godot is a popular Free and Open Source game development engine and toolset. And this is a weekly overview of what happened the past week in the Godot engine and its community right in your email. I'll try to cover the most relevant news, releases, games, tools, and anything else relevant. Please, if you have any recommendations or, any idea you can send me an email to albizures@vk.com or, even better, you can open a PR in GitHub.
Official
- Announcing the new showcase for projects made with Godot Article
- Dev snapshot: Godot 3.2.4 beta 4 Article
- Godot Engine receiving support funded by Facebook Reality Labs Article
News
- [Portuguese] Anunciando as palestras do Godot Online Brasil!
- Games Made In Godot Showcase Youtube Video
- Facebook Sponsors Godot -- Don't Panic! Breathe... It's A Good Thing! Youtube Video
Miscellaneous
Tutorials
- Fix Particles Lag/Stutter in Godot Youtube Video
- How to make Silhouette Shader in GODOT Youtube Video
- Dragging the Top Sprite on a Stack Youtube Video
- Blood Effect in Godot Tutorial Youtube Video
DevLogs
- XMPP Client in Godot Article
- Lunar Bastion - A Game Jam Postmortem Youtube Video
- Using Procedural Generation to Build Levels by Hand | Devlog #11 Youtube Video
- Making A Level Up/Upgrade Effect In Godot Youtube Video
- Godot devlog GTA Youtube Video
- Learning Godot Engine in 2 days with no experience Youtube Video
- Extremely Hard Enemies of My Game! Youtube Video
- The Trick I Used to Make Combat Fun! Youtube Video
- Making a Dark Souls inspired Combat System Youtube Video
Made with Godot
- Hijinx: A Christmas Caper Source Code
- Godot Shotgun Party Source Code
- Bottomless - Progress log 4: Not a Trailer
- Alien Wipeout
- Zombie Maraud
- Destroy The Robots
Some Cool Tweets
✋ Before you go
Hey, José here, the maintainer of this newsletter, I hope you enjoy this issue, and if you find it helpful, please consider buying me a coffee and support my work