This Week in Godot #13
Hello everyone, welcome to the #13 issue of This Week in Godot, Godot is a popular Free and Open Source game development engine and toolset. And this is a weekly overview of what happened the past week in the Godot engine and its community right in your email. I'll try to cover the most relevant news, releases, games, tools, and anything else relevant. Please, if you have any recommendations or, any idea you can send me an email to albizures@vk.com or, even better, you can open a PR in GitHub.
Official
News
Miscellaneous
- Godotes #1 - The year of Godot Article
- 5 Reasons I choose Godot over Unity for my personal projects! Youtube Video
- Water & Terrain In Godot Youtube Video
- Godot 4.0 Is Getting A New Physics Engine + Occlusion Culling Youtube Video
- Top 5 Weekly Games [E03] - gotm.io Youtube Video
DevLogs
- Devlog: This Week on Moonshot #1
- Customize your dialogs with version 0.7 - Dialogic devlog Youtube Video
- Made some progress on my FPS game in Godot Youtube Video
Tutorials and Courses
- How to Debug Your Game in Godot (Breakpoints, debugger, print statements, and more) Youtube Video
- 5 Steps to Make a Platformer in Godot Engine Youtube Video
- How To Make a Space Shooter in 20 Minutes (Godot Engine) Youtube Video
- Godot Multiplayer Tutorial - Clock Synchronization | Godot Dedicated Server #14 Youtube Video
Made with Godot
- Cress: a puzzle game inspired from old school game blue turn. Mobile Game
- Secret Shootout
- Blizzard Blowout 64: a neo-classical down hill racer
- Hatchling Heroes: A roguelike platformer
- Eggpong
- Godot - Ocean Shader - Foam, Hue Tinting Youtube Video
- Swing King, a free Physics mini game made in Godot. Youtube Video
- CYBERWAY: an endless driving game
- Robot Racers
- PaperSanta Mobile Game
Some Cool Tweets
✋ Before you go
Hey, José here, the maintainer of this newsletter, I hope you enjoy this issue, and if you find it helpful, please consider buying me a coffee and support my work