This Week in Godot #14
Hello everyone, welcome to the #14 issue of This Week in Godot, Godot is a popular Free and Open Source game development engine and toolset. And this is a weekly overview of what happened the past week in the Godot engine and its community right in your email. I'll try to cover the most relevant news, releases, games, tools, and anything else relevant. Please, if you have any recommendations or, any idea you can send me an email to albizures@vk.com or, even better, you can open a PR in GitHub.
Official
- Complex text layouts progress report #3
- Godot 2020 Year in Review: New Features for Godot 4.0 and 3.2.x
Tutorials
- Using an Object pool in Godot! Youtube Video
- Godot Multiplayer Tutorial - Server Side (NPC) Enemies | Godot Dedicated Server #15 Youtube Video
- Godot vehicle tutorial part 6 - Implementing a gear system Youtube Video
- Godot Recipe: 3D Kinematic Car Youtube Video
- [Russian] Новости Godot 4, 2020 всё, моя RTS игра, уроки Godot 3.2 Youtube Video
- Stylized WaterShader Tutorial | No Textures required | Godot 3.2 Youtube Video
- Machine States in Godot Youtube Video
Libraries, Assets and Add-ons
Miscellaneous
- Godotes #2 - Tags
- Web App Inspired State Management in My Godot Game Youtube Video
- Top 5 Weekly Games [E04] - gotm.io Youtube Video
DevLogs
- Procedural cave generation in Godot Engine | cave devlog #3 Youtube Video
- How I'm Doing Open World Level Design in My Biopunk Rpg - Thouest Thee Devlog 6 Youtube Video
- Making my first game in Godot - Devlog #0 Youtube Video
- Fireworks in Godot (DevLog #2) Youtube Video
Made with Godot
- Godot 3.2 Multithreaded C++ LOD system test #2 Youtube Video
- Could This Be A New Terrain Builder For Godot? Youtube Video
- Spectral Shift: A 2D puzzle platformer focused on color
- New Year Simulator
- Kutaru Source Code
- Space 'n Lasers: A tile-based puzzle game
- Storm Flight Mobile Game
- Plague MD: a medieval medicine simulator
- BANESEED: a stylish top-down multi-directional shooter
- Easing Gradient Generator
- Eman Quest: a procedurally-generated mini-RPG with memory-based battle mechanics
Some Cool Tweets
✋ Before you go
Hey, José here, the maintainer of this newsletter, I hope you enjoy this issue, and if you find it helpful, please consider buying me a coffee and support my work