This Week in Godot #27
Hello everyone, welcome to the #27 issue of This Week in Godot, Godot is a popular Free and Open Source game development engine and toolset. And this is a weekly overview of what happened the past week in the Godot engine and its community right in your email. I'll try to cover the most relevant news, releases, games, tools, and anything else relevant. Please, if you have any recommendations or, any idea you can send me an email to albizures@vk.com or, even better, you can open a PR in GitHub.
Official
- Godot has been renamed to Godette Engine
- Online GodotCon July 2021 - Call for participation
- Release candidate: Godot 3.3 RC 7
- Editor improvements for Godot 4.0
News
Miscellaneous
- Godot Engine: Portal
- Bitmapflow Free Open Source Animation Tool Article
- [April Fools] Making Minecraft in Godot in 3 minutes Youtube Video
- Top 10 Features Coming to Godot 3.3 Youtube Video
- Godot 4 is Going to Change Everything... Youtube Video
- You've Been Pronouncing Godot Wrong Youtube Video
- You can now use Haxe to make a Godot gamev | HaxeGodot Source Code Youtube Video
- Precisely calculated HOLE IN ONE! - Gotm.io Plays Your Games #17 Youtube Video
- Godotes: Godette Engine Article
Tutorials
- Godot Dungeon Crawler part 1 - Procedural dungeon
- Godot Recipe: Simplified Airplane Controller
- Godot tutorial - Inventory System Episode 1
- Parallax Scrolling in under 3 minutes! Godot 3.2 Tutorial
- Cross Slash Particles in 2 Minutes - Godot Shader Tutorial | PlayWithFurcifer Source Code
- EntityBase, HP, and Inheritance (Combat Essentials in Godot | P1)
- Godot 3D transforms in 120 SECONDS
- Code Your First Script with Godot and GDScript
- Godot 3.3 Aspect Ratio Container (Preview / Introduction)
- Godot - Dialogic Quickstart: Start Timeline From GDScript
- Adding Sound Effects to Your Inventory | Godot Inventory Tutorial
Libraries Assets and Add-ons
- Dither Gradient Shader
- Complete Toon Shader
- Hex Pixelization Shader
- Motion Trails: Adds simple motion (ribbon) trails Source Code
- Godot Radial Menu: A radial menu for Desktop & Mobile devices Source Code
- Cubic Bezier Controls Source Code
DevLogs
- THE FOSSIL AWAKES: New major boss update! Article
- [Russian] Разработка 3D квеста на Godot Engine. Devlog#01
- Typical gamedev problems - fixing bugs of a demo
- [Russian] Дневник разработки игры на Godot Engine || devlog#01
- Creating my dream game with godot, Wijaya Kusuma devlog #2
- My 1 Year of Game Dev (feat. Godot, Pixel art and Friends)
- Boids - Flocking algorithm in Godot - Far Star Game Devlog #9
- Devlog #4: Launching Retro Tank Party on Steam in 6 weeks (3rd week)
Made with Godot
- Malice & Greed: a brutally deep monster collector roguelite
- Spindle: an Action-Adventure about the Death and a Pig
- Luck be a Landlord: a roguelike deckbuilder
- TimeShift: a 2D top-down shooter where you slow down time
- One Knight: an RPG where you can only upgrade one stat per boss.
- Camp of the Dead
- Farmer Phil and the Zombie Apocalypse: a first-person shooter made in 3 hours
Some Cool Tweets
✋ Before you go
Hey, José here, the maintainer of this newsletter, I hope you enjoy this issue, and if you find it helpful, please consider buying me a coffee and support my work