Hello everyone, welcome to the #38 issue of This Week in Godot, Godot is a popular Free and Open Source game development engine and toolset. And this is a weekly overview of what happened the past week in the Godot engine and its community right in your email. I'll try to cover the most relevant news, releases, games, tools, and anything else relevant. Please, if you have any recommendations or, any idea you can send me an email to firstname.lastname@example.org or, even better, you can open a PR in GitHub.
Godot Web progress report #8: Progressive Web AppsOne-click Progressive Web Apps are coming to Godot, along with easier testing for your HTML5 exports.
Tiles editor progress report #4Tiles editor progress report #4, with tiles properties painting and scene-based tiles support.
GMTK’s Game Jam 2021. Godot in numbersGodot was the second most used engine on the GMTK’s Game Jam, 2021 edition. There’s still time to vote for the games.
1 year of game devYesterday marks the 1 year anniversary of when I started to do game dev youtube so I thought I’d celebrate it with a video covering the games I’ve made over ...
[proposals] Make physics nodes easier to understandDescribe the project you are working on Godot Engine Describe the problem or limitation you are having in your project Current state: After #2184 (physics nodes reorganization) has been implemented...
Godot vs Construct | Comparing a simple button click | Comparing Game EnginesWhich engine is the most intuitive? Which is easier to use? In this video we will hide and show a Sprite by clicking a button in Godot, Game Maker Studio 2 a...
Recreate Stardew Valley in Godot: MachineGodot: This tutorial will show you how to recreate a Stardew Valley machine in Godot. We will go over creating the Main scene with a floor.
Godot Tutorial: How to create a radio buttonIn this video I show one way to create a radio button using BaseButton.
How to create Overgrowth semi-procedural animation system in Godot [Part 2]In part 2 you will learn how to rotate character towards velocity, tilt him towards acceleration and also add bounce to his step.
Create Lightning in Godot | Godot TutorialI this video I have made Thunder lightning effect using Particle2D node, Timmer, and world environment. This lightning is fully random and thus looks real.
Healthbars (Combat Essentials in Godot | P8)Making an animated healthbar in this episode of Combat Essentials Godot tutorial series!
Locked Exits and Keys (Godot Retro Text Adventure Tutorial #12)In this tutorial we’ll create locked exits in our Godot retro text adventure game. We will also implement a use command for items so that we can use keys to ...
Godot and GitLab CI: Automatically notarize your game with AppleIn this part, we setup GitLab CI to automatically notarize your game with Apple, before deploying it to Itch.io, Steam or any other deployment target.
Godot Platformer Tutorial Episode 8In this video we showed off the new changes to the game and made some quick small change to the player and added in the portal system to change between levels.
How to make enemy patrol in Godot || DicodeIf you are creating a top down game then you will want to move your enemy in a certain path. Patrolling is a very important aspect of any game and with Godot...
Godot Cone Collision — Light-AlarmFar as I could tell there was no inbuilt way to have scalable collision cones in Godot, so I made my own and synced it up with the range of a Spotlight node.
Movable Virtual Joystick - Godot DemoIn this video I share my unique solution for charecter control for 2D and 3D mobile games.
Wireless gamepad using websockets & accelerometer in GODOTIn this second part on the accelerometer in Godot, I’m showing you how to turn your phone into a wireless gamepad, using websockets!
Kena Hit Saat Hero Menginjak Musuh - Bagian #12: Gawe Game Platformer 2DVideo ke-12 dari seri tutorial pembuatan game platformer 2D dengan Godot.
Fracturing Godot. This Add-On Is Kinda AwesomeToday we are looking at Fracture, an add-on/library for the Godot game engine that enables you to dynamically fracture 2D shapes.
New Amazing Materials!I found amazing public domain PBR (physically based rendering) materials and I added some to my virtual endless gallery.
Variable Blur - Works with parallax layersModified blur shader that can be used inside parallax background, just add a texture rect with the shader and ajust the values.
Decembrist Plugin for C#Utils for godot development: dependency injection, event driven development, lan events, etc.
Shader PrecompilerA small utility to precompile shaders in order to avoid game stuttering when objects first come into sight, and their shaders get lazily compiled.
Indie Game Devlog 3 | Hidden Rooms And Tricky Traps!More progress means another video! Glad to have you here!
Dialogic versions 1.1 and 1.2 highlights - DevlogI wasn’t able to make an individual video for v1.1 before the v1.2 was released, so here you have what I think are the highlights of both updates in one vide...
Godot Mesh Creator Plugin - Status Update/ShowcaseThe plugin is getting more and more useable. Close to release it as an alpha on github
Making a Game for GMTK Game Jam 2021 !!This Weekend i participated in my first ever GMTK game jam, and made a game called “Balance”.
SoulBound Devlog_04Howdy everyone! My name is Justin and I make games for fun. Its been over a month since the last devlog and I have a lot to go through with you in this video...
Orbital Deterrent Squadron! Invasion!ODS has been scrambled to scout out a long approaching cluster of signals... what could be coming to visit Earth?!
Ludus Sophiae - Bullet Spawner (Godot)Still implementing the basics in Godot.This time the video is about a bullet spawner for the space shooter/bullet hell minigame.
Godot Polygon 2D Fracture SystemTwo simple scripts for fracturing and cutting polygons. PolygonFracture.gd is the actual script that fractures/cuts polygons.
Terra Ventura Announcement TrailerTerra Ventura is an action adventure game set in fantasy world with RPG elements. Release date is set for Q4 2021.
Telephone TroubleA Paper’s Please/Cook Serve Delicious like switch board management game. Connect as many calls as you can!
[VR] Godot 3.3.2 - Scene Running at 144hz on the Valve IndexPeople need to stop saying godot is bad for 3D because of its “performance”. The scene I am showing off here is running at an extremely consistent 144fps.
Palladium: Adventure in GreecePalladium: Adventure in Greece -- first-person 3D adventure with companions
Grow Your Way OutA platform game about water boy, who has to grow bushes to use as platforms to escape the cursed plants.